jquery.easydrag_wev8.js 4.77 KB
/**
* EasyDrag 1.5 - Drag & Drop jQuery Plug-in
*
* Thanks for the community that is helping the improvement
* of this little piece of code.
*
* For usage instructions please visit http://fromvega.com/scripts
*/

(function($){

	// to track if the mouse button is pressed
	var isMouseDown    = false;

	// to track the current element being dragged
	var currentElement = null;

	// callback holders
	var dropCallbacks = {};
	var dragCallbacks = {};
	
	// bubbling status
	var bubblings = {};

	// global position records
	var lastMouseX;
	var lastMouseY;
	var lastElemTop;
	var lastElemLeft;
	
	// track element dragStatus
	var dragStatus = {};	

	// if user is holding any handle or not
	var holdingHandler = false;

	// returns the mouse (cursor) current position
	$.getMousePosition = function(e){
		var posx = 0;
		var posy = 0;

		if (!e) var e = window.event;

		if (e.pageX || e.pageY) {
			posx = e.pageX;
			posy = e.pageY;
		}
		else if (e.clientX || e.clientY) {
			posx = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft;
			posy = e.clientY + document.body.scrollTop  + document.documentElement.scrollTop;
		}

		return { 'x': posx, 'y': posy };
	};

	// updates the position of the current element being dragged
	$.updatePosition = function(e) {
		var pos = $.getMousePosition(e);

		var spanX = (pos.x - lastMouseX);
		var spanY = (pos.y - lastMouseY);

		$(currentElement).css("top",  (lastElemTop + spanY));
		$(currentElement).css("left", (lastElemLeft + spanX));
	};

	// when the mouse is moved while the mouse button is pressed
	$(document).mousemove(function(e){
		if(isMouseDown && dragStatus[currentElement.id] != 'false'){
			// update the position and call the registered function
			$.updatePosition(e);
			if(dragCallbacks[currentElement.id] != undefined){
				dragCallbacks[currentElement.id](e, currentElement);
			}

			return false;
		}
	});

	// when the mouse button is released
	$(document).mouseup(function(e){
		if(isMouseDown && dragStatus[currentElement.id] != 'false'){
			isMouseDown = false;
			if(dropCallbacks[currentElement.id] != undefined){
				dropCallbacks[currentElement.id](e, currentElement);
			}

			return false;
		}
	});

	// register the function to be called while an element is being dragged
	$.fn.ondrag = function(callback){
		return this.each(function(){
			dragCallbacks[this.id] = callback;
		});
	};

	// register the function to be called when an element is dropped
	$.fn.ondrop = function(callback){
		return this.each(function(){
			dropCallbacks[this.id] = callback;
		});
	};
	
	// disable the dragging feature for the element
	$.fn.dragOff = function(){
		return this.each(function(){
			dragStatus[this.id] = 'off';
		});
	};
	
	// enable the dragging feature for the element
	$.fn.dragOn = function(){
		return this.each(function(){
			dragStatus[this.id] = 'on';
		});
	};
	
	// set a child element as a handler
	$.fn.setHandler = function(handlerId){
		return this.each(function(){
			var draggable = this;
			
			// enable event bubbling so the user can reach the handle
			bubblings[this.id] = true;
			
			// reset cursor style
			$(draggable).css("cursor", "");
			
			// set current drag status
			dragStatus[draggable.id] = "handler";

			// change handle cursor type
			$("#"+handlerId).css("cursor", "pointer");	
			
			// bind event handler
			$("#"+handlerId).mousedown(function(e){
				holdingHandler = true;
				$(draggable).trigger('mousedown', e);
			});
			
			// bind event handler
			$("#"+handlerId).mouseup(function(e){
				holdingHandler = false;
			});
		});
	}

	// set an element as draggable - allowBubbling enables/disables event bubbling
	$.fn.easydrag = function(allowBubbling){

		return this.each(function(){

			// if no id is defined assign a unique one
			if(undefined == this.id || !this.id.length) this.id = "easydrag"+(new Date().getTime());
			
			// save event bubbling status
			bubblings[this.id] = allowBubbling ? true : false;

			// set dragStatus 
			dragStatus[this.id] = "on";
			
			// change the mouse pointer
			$(this).css("cursor", "move");

			// when an element receives a mouse press
			$(this).mousedown(function(e){
				
				// just when "on" or "handler"
				if((dragStatus[this.id] == "off") || (dragStatus[this.id] == "handler" && !holdingHandler))
					return bubblings[this.id];

				// set it as absolute positioned
				$(this).css("position", "absolute");

				// set z-index
				$(this).css("z-index", parseInt( new Date().getTime()/1000 ));

				// update track variables
				isMouseDown    = true;
				currentElement = this;

				// retrieve positioning properties
				var pos    = $.getMousePosition(e);
				lastMouseX = pos.x;
				lastMouseY = pos.y;

				lastElemTop  = this.offsetTop;
				lastElemLeft = this.offsetLeft;

				$.updatePosition(e);

				return bubblings[this.id];
			});
		});
	};

})(jQuery);