mxEdgeHandler.js
60.5 KB
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/**
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxEdgeHandler
*
* Graph event handler that reconnects edges and modifies control points and
* the edge label location. Uses <mxTerminalMarker> for finding and
* highlighting new source and target vertices. This handler is automatically
* created in <mxGraph.createHandler> for each selected edge.
*
* To enable adding/removing control points, the following code can be used:
*
* (code)
* mxEdgeHandler.prototype.addEnabled = true;
* mxEdgeHandler.prototype.removeEnabled = true;
* (end)
*
* Note: This experimental feature is not recommended for production use.
*
* Constructor: mxEdgeHandler
*
* Constructs an edge handler for the specified <mxCellState>.
*
* Parameters:
*
* state - <mxCellState> of the cell to be handled.
*/
function mxEdgeHandler(state)
{
if (state != null)
{
this.state = state;
this.init();
// Handles escape keystrokes
this.escapeHandler = mxUtils.bind(this, function(sender, evt)
{
var dirty = this.index != null;
this.reset();
if (dirty)
{
this.graph.cellRenderer.redraw(this.state, false, state.view.isRendering());
}
});
this.state.view.graph.addListener(mxEvent.ESCAPE, this.escapeHandler);
}
};
/**
* Variable: graph
*
* Reference to the enclosing <mxGraph>.
*/
mxEdgeHandler.prototype.graph = null;
/**
* Variable: state
*
* Reference to the <mxCellState> being modified.
*/
mxEdgeHandler.prototype.state = null;
/**
* Variable: marker
*
* Holds the <mxTerminalMarker> which is used for highlighting terminals.
*/
mxEdgeHandler.prototype.marker = null;
/**
* Variable: constraintHandler
*
* Holds the <mxConstraintHandler> used for drawing and highlighting
* constraints.
*/
mxEdgeHandler.prototype.constraintHandler = null;
/**
* Variable: error
*
* Holds the current validation error while a connection is being changed.
*/
mxEdgeHandler.prototype.error = null;
/**
* Variable: shape
*
* Holds the <mxShape> that represents the preview edge.
*/
mxEdgeHandler.prototype.shape = null;
/**
* Variable: bends
*
* Holds the <mxShapes> that represent the points.
*/
mxEdgeHandler.prototype.bends = null;
/**
* Variable: labelShape
*
* Holds the <mxShape> that represents the label position.
*/
mxEdgeHandler.prototype.labelShape = null;
/**
* Variable: cloneEnabled
*
* Specifies if cloning by control-drag is enabled. Default is true.
*/
mxEdgeHandler.prototype.cloneEnabled = true;
/**
* Variable: addEnabled
*
* Specifies if adding bends by shift-click is enabled. Default is false.
* Note: This experimental feature is not recommended for production use.
*/
mxEdgeHandler.prototype.addEnabled = false;
/**
* Variable: removeEnabled
*
* Specifies if removing bends by shift-click is enabled. Default is false.
* Note: This experimental feature is not recommended for production use.
*/
mxEdgeHandler.prototype.removeEnabled = false;
/**
* Variable: dblClickRemoveEnabled
*
* Specifies if removing bends by double click is enabled. Default is false.
*/
mxEdgeHandler.prototype.dblClickRemoveEnabled = false;
/**
* Variable: mergeRemoveEnabled
*
* Specifies if removing bends by dropping them on other bends is enabled.
* Default is false.
*/
mxEdgeHandler.prototype.mergeRemoveEnabled = false;
/**
* Variable: straightRemoveEnabled
*
* Specifies if removing bends by creating straight segments should be enabled.
* If enabled, this can be overridden by holding down the alt key while moving.
* Default is false.
*/
mxEdgeHandler.prototype.straightRemoveEnabled = false;
/**
* Variable: virtualBendsEnabled
*
* Specifies if virtual bends should be added in the center of each
* segments. These bends can then be used to add new waypoints.
* Default is false.
*/
mxEdgeHandler.prototype.virtualBendsEnabled = false;
/**
* Variable: virtualBendOpacity
*
* Opacity to be used for virtual bends (see <virtualBendsEnabled>).
* Default is 20.
*/
mxEdgeHandler.prototype.virtualBendOpacity = 20;
/**
* Variable: parentHighlightEnabled
*
* Specifies if the parent should be highlighted if a child cell is selected.
* Default is false.
*/
mxEdgeHandler.prototype.parentHighlightEnabled = false;
/**
* Variable: preferHtml
*
* Specifies if bends should be added to the graph container. This is updated
* in <init> based on whether the edge or one of its terminals has an HTML
* label in the container.
*/
mxEdgeHandler.prototype.preferHtml = false;
/**
* Variable: allowHandleBoundsCheck
*
* Specifies if the bounds of handles should be used for hit-detection in IE
* Default is true.
*/
mxEdgeHandler.prototype.allowHandleBoundsCheck = true;
/**
* Variable: snapToTerminals
*
* Specifies if waypoints should snap to the routing centers of terminals.
* Default is false.
*/
mxEdgeHandler.prototype.snapToTerminals = false;
/**
* Variable: handleImage
*
* Optional <mxImage> to be used as handles. Default is null.
*/
mxEdgeHandler.prototype.handleImage = null;
/**
* Variable: tolerance
*
* Optional tolerance for hit-detection in <getHandleForEvent>. Default is 0.
*/
mxEdgeHandler.prototype.tolerance = 0;
/**
* Variable: outlineConnect
*
* Specifies if connections to the outline of a highlighted target should be
* enabled. This will allow to place the connection point along the outline of
* the highlighted target. Default is false.
*/
mxEdgeHandler.prototype.outlineConnect = false;
/**
* Variable: manageLabelHandle
*
* Specifies if the label handle should be moved if it intersects with another
* handle. Uses <checkLabelHandle> for checking and moving. Default is false.
*/
mxEdgeHandler.prototype.manageLabelHandle = false;
/**
* Function: init
*
* Initializes the shapes required for this edge handler.
*/
mxEdgeHandler.prototype.init = function()
{
this.graph = this.state.view.graph;
this.marker = this.createMarker();
this.constraintHandler = new mxConstraintHandler(this.graph);
// Clones the original points from the cell
// and makes sure at least one point exists
this.points = [];
// Uses the absolute points of the state
// for the initial configuration and preview
this.abspoints = this.getSelectionPoints(this.state);
this.shape = this.createSelectionShape(this.abspoints);
this.shape.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ?
mxConstants.DIALECT_MIXEDHTML : mxConstants.DIALECT_SVG;
this.shape.init(this.graph.getView().getOverlayPane());
this.shape.pointerEvents = false;
this.shape.setCursor(mxConstants.CURSOR_MOVABLE_EDGE);
mxEvent.redirectMouseEvents(this.shape.node, this.graph, this.state);
// Updates preferHtml
this.preferHtml = this.state.text != null &&
this.state.text.node.parentNode == this.graph.container;
if (!this.preferHtml)
{
// Checks source terminal
var sourceState = this.state.getVisibleTerminalState(true);
if (sourceState != null)
{
this.preferHtml = sourceState.text != null &&
sourceState.text.node.parentNode == this.graph.container;
}
if (!this.preferHtml)
{
// Checks target terminal
var targetState = this.state.getVisibleTerminalState(false);
if (targetState != null)
{
this.preferHtml = targetState.text != null &&
targetState.text.node.parentNode == this.graph.container;
}
}
}
// Adds highlight for parent group
if (this.parentHighlightEnabled)
{
var parent = this.graph.model.getParent(this.state.cell);
if (this.graph.model.isVertex(parent))
{
var pstate = this.graph.view.getState(parent);
if (pstate != null)
{
this.parentHighlight = this.createParentHighlightShape(pstate);
// VML dialect required here for event transparency in IE
this.parentHighlight.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ? mxConstants.DIALECT_VML : mxConstants.DIALECT_SVG;
this.parentHighlight.pointerEvents = false;
this.parentHighlight.rotation = Number(pstate.style[mxConstants.STYLE_ROTATION] || '0');
this.parentHighlight.init(this.graph.getView().getOverlayPane());
}
}
}
// Creates bends for the non-routed absolute points
// or bends that don't correspond to points
if (this.graph.getSelectionCount() < mxGraphHandler.prototype.maxCells ||
mxGraphHandler.prototype.maxCells <= 0)
{
this.bends = this.createBends();
if (this.isVirtualBendsEnabled())
{
this.virtualBends = this.createVirtualBends();
}
}
// Adds a rectangular handle for the label position
this.label = new mxPoint(this.state.absoluteOffset.x, this.state.absoluteOffset.y);
this.labelShape = this.createLabelHandleShape();
this.initBend(this.labelShape);
this.labelShape.setCursor(mxConstants.CURSOR_LABEL_HANDLE);
this.customHandles = this.createCustomHandles();
this.redraw();
};
/**
* Function: createCustomHandles
*
* Returns an array of custom handles. This implementation returns null.
*/
mxEdgeHandler.prototype.createCustomHandles = function()
{
return null;
};
/**
* Function: isVirtualBendsEnabled
*
* Returns true if virtual bends should be added. This returns true if
* <virtualBendsEnabled> is true and the current style allows and
* renders custom waypoints.
*/
mxEdgeHandler.prototype.isVirtualBendsEnabled = function(evt)
{
return this.virtualBendsEnabled && (this.state.style[mxConstants.STYLE_EDGE] == null ||
this.state.style[mxConstants.STYLE_EDGE] == mxConstants.NONE ||
this.state.style[mxConstants.STYLE_NOEDGESTYLE] == 1) &&
mxUtils.getValue(this.state.style, mxConstants.STYLE_SHAPE, null) != 'arrow';
};
/**
* Function: isAddPointEvent
*
* Returns true if the given event is a trigger to add a new point. This
* implementation returns true if shift is pressed.
*/
mxEdgeHandler.prototype.isAddPointEvent = function(evt)
{
return mxEvent.isShiftDown(evt);
};
/**
* Function: isRemovePointEvent
*
* Returns true if the given event is a trigger to remove a point. This
* implementation returns true if shift is pressed.
*/
mxEdgeHandler.prototype.isRemovePointEvent = function(evt)
{
return mxEvent.isShiftDown(evt);
};
/**
* Function: getSelectionPoints
*
* Returns the list of points that defines the selection stroke.
*/
mxEdgeHandler.prototype.getSelectionPoints = function(state)
{
return state.absolutePoints;
};
/**
* Function: createSelectionShape
*
* Creates the shape used to draw the selection border.
*/
mxEdgeHandler.prototype.createParentHighlightShape = function(bounds)
{
var shape = new mxRectangleShape(bounds, null, this.getSelectionColor());
shape.strokewidth = this.getSelectionStrokeWidth();
shape.isDashed = this.isSelectionDashed();
return shape;
};
/**
* Function: createSelectionShape
*
* Creates the shape used to draw the selection border.
*/
mxEdgeHandler.prototype.createSelectionShape = function(points)
{
var shape = new this.state.shape.constructor();
shape.outline = true;
shape.apply(this.state);
shape.isDashed = this.isSelectionDashed();
shape.stroke = this.getSelectionColor();
shape.isShadow = false;
return shape;
};
/**
* Function: getSelectionColor
*
* Returns <mxConstants.EDGE_SELECTION_COLOR>.
*/
mxEdgeHandler.prototype.getSelectionColor = function()
{
return mxConstants.EDGE_SELECTION_COLOR;
};
/**
* Function: getSelectionStrokeWidth
*
* Returns <mxConstants.EDGE_SELECTION_STROKEWIDTH>.
*/
mxEdgeHandler.prototype.getSelectionStrokeWidth = function()
{
return mxConstants.EDGE_SELECTION_STROKEWIDTH;
};
/**
* Function: isSelectionDashed
*
* Returns <mxConstants.EDGE_SELECTION_DASHED>.
*/
mxEdgeHandler.prototype.isSelectionDashed = function()
{
return mxConstants.EDGE_SELECTION_DASHED;
};
/**
* Function: isConnectableCell
*
* Returns true if the given cell is connectable. This is a hook to
* disable floating connections. This implementation returns true.
*/
mxEdgeHandler.prototype.isConnectableCell = function(cell)
{
return true;
};
/**
* Function: getCellAt
*
* Creates and returns the <mxCellMarker> used in <marker>.
*/
mxEdgeHandler.prototype.getCellAt = function(x, y)
{
return (!this.outlineConnect) ? this.graph.getCellAt(x, y) : null;
};
/**
* Function: createMarker
*
* Creates and returns the <mxCellMarker> used in <marker>.
*/
mxEdgeHandler.prototype.createMarker = function()
{
var marker = new mxCellMarker(this.graph);
var self = this; // closure
// Only returns edges if they are connectable and never returns
// the edge that is currently being modified
marker.getCell = function(me)
{
var cell = mxCellMarker.prototype.getCell.apply(this, arguments);
// Checks for cell at preview point (with grid)
if ((cell == self.state.cell || cell == null) && self.currentPoint != null)
{
cell = self.graph.getCellAt(self.currentPoint.x, self.currentPoint.y);
}
// Uses connectable parent vertex if one exists
if (cell != null && !this.graph.isCellConnectable(cell))
{
var parent = this.graph.getModel().getParent(cell);
if (this.graph.getModel().isVertex(parent) && this.graph.isCellConnectable(parent))
{
cell = parent;
}
}
var model = self.graph.getModel();
if ((this.graph.isSwimlane(cell) && self.currentPoint != null &&
this.graph.hitsSwimlaneContent(cell, self.currentPoint.x, self.currentPoint.y)) ||
(!self.isConnectableCell(cell)) || (cell == self.state.cell ||
(cell != null && !self.graph.connectableEdges && model.isEdge(cell))) ||
model.isAncestor(self.state.cell, cell))
{
cell = null;
}
if (!this.graph.isCellConnectable(cell))
{
cell = null;
}
return cell;
};
// Sets the highlight color according to validateConnection
marker.isValidState = function(state)
{
var model = self.graph.getModel();
var other = self.graph.view.getTerminalPort(state,
self.graph.view.getState(model.getTerminal(self.state.cell,
!self.isSource)), !self.isSource);
var otherCell = (other != null) ? other.cell : null;
var source = (self.isSource) ? state.cell : otherCell;
var target = (self.isSource) ? otherCell : state.cell;
// Updates the error message of the handler
self.error = self.validateConnection(source, target);
return self.error == null;
};
return marker;
};
/**
* Function: validateConnection
*
* Returns the error message or an empty string if the connection for the
* given source, target pair is not valid. Otherwise it returns null. This
* implementation uses <mxGraph.getEdgeValidationError>.
*
* Parameters:
*
* source - <mxCell> that represents the source terminal.
* target - <mxCell> that represents the target terminal.
*/
mxEdgeHandler.prototype.validateConnection = function(source, target)
{
return this.graph.getEdgeValidationError(this.state.cell, source, target);
};
/**
* Function: createBends
*
* Creates and returns the bends used for modifying the edge. This is
* typically an array of <mxRectangleShapes>.
*/
mxEdgeHandler.prototype.createBends = function()
{
var cell = this.state.cell;
var bends = [];
for (var i = 0; i < this.abspoints.length; i++)
{
if (this.isHandleVisible(i))
{
var source = i == 0;
var target = i == this.abspoints.length - 1;
var terminal = source || target;
if (terminal || this.graph.isCellBendable(cell))
{
(mxUtils.bind(this, function(index)
{
var bend = this.createHandleShape(index);
this.initBend(bend, mxUtils.bind(this, mxUtils.bind(this, function()
{
if (this.dblClickRemoveEnabled)
{
this.removePoint(this.state, index);
}
})));
if (this.isHandleEnabled(i))
{
bend.setCursor((terminal) ? mxConstants.CURSOR_TERMINAL_HANDLE : mxConstants.CURSOR_BEND_HANDLE);
}
bends.push(bend);
if (!terminal)
{
this.points.push(new mxPoint(0,0));
bend.node.style.visibility = 'hidden';
}
}))(i);
}
}
}
return bends;
};
/**
* Function: createVirtualBends
*
* Creates and returns the bends used for modifying the edge. This is
* typically an array of <mxRectangleShapes>.
*/
mxEdgeHandler.prototype.createVirtualBends = function()
{
var cell = this.state.cell;
var last = this.abspoints[0];
var bends = [];
if (this.graph.isCellBendable(cell))
{
for (var i = 1; i < this.abspoints.length; i++)
{
(mxUtils.bind(this, function(bend)
{
this.initBend(bend);
bend.setCursor(mxConstants.CURSOR_VIRTUAL_BEND_HANDLE);
bends.push(bend);
}))(this.createHandleShape());
}
}
return bends;
};
/**
* Function: isHandleEnabled
*
* Creates the shape used to display the given bend.
*/
mxEdgeHandler.prototype.isHandleEnabled = function(index)
{
return true;
};
/**
* Function: isHandleVisible
*
* Returns true if the handle at the given index is visible.
*/
mxEdgeHandler.prototype.isHandleVisible = function(index)
{
var source = this.state.getVisibleTerminalState(true);
var target = this.state.getVisibleTerminalState(false);
var geo = this.graph.getCellGeometry(this.state.cell);
var edgeStyle = (geo != null) ? this.graph.view.getEdgeStyle(this.state, geo.points, source, target) : null;
return edgeStyle != mxEdgeStyle.EntityRelation || index == 0 || index == this.abspoints.length - 1;
};
/**
* Function: createHandleShape
*
* Creates the shape used to display the given bend. Note that the index may be
* null for special cases, such as when called from
* <mxElbowEdgeHandler.createVirtualBend>. Only images and rectangles should be
* returned if support for HTML labels with not foreign objects is required.
* Index if null for virtual handles.
*/
mxEdgeHandler.prototype.createHandleShape = function(index)
{
if (this.handleImage != null)
{
var shape = new mxImageShape(new mxRectangle(0, 0, this.handleImage.width, this.handleImage.height), this.handleImage.src);
// Allows HTML rendering of the images
shape.preserveImageAspect = false;
return shape;
}
else
{
var s = mxConstants.HANDLE_SIZE;
if (this.preferHtml)
{
s -= 1;
}
return new mxRectangleShape(new mxRectangle(0, 0, s, s), mxConstants.HANDLE_FILLCOLOR, mxConstants.HANDLE_STROKECOLOR);
}
};
/**
* Function: createLabelHandleShape
*
* Creates the shape used to display the the label handle.
*/
mxEdgeHandler.prototype.createLabelHandleShape = function()
{
if (this.labelHandleImage != null)
{
var shape = new mxImageShape(new mxRectangle(0, 0, this.labelHandleImage.width, this.labelHandleImage.height), this.labelHandleImage.src);
// Allows HTML rendering of the images
shape.preserveImageAspect = false;
return shape;
}
else
{
var s = mxConstants.LABEL_HANDLE_SIZE;
return new mxRectangleShape(new mxRectangle(0, 0, s, s), mxConstants.LABEL_HANDLE_FILLCOLOR, mxConstants.HANDLE_STROKECOLOR);
}
};
/**
* Function: initBend
*
* Helper method to initialize the given bend.
*
* Parameters:
*
* bend - <mxShape> that represents the bend to be initialized.
*/
mxEdgeHandler.prototype.initBend = function(bend, dblClick)
{
if (this.preferHtml)
{
bend.dialect = mxConstants.DIALECT_STRICTHTML;
bend.init(this.graph.container);
}
else
{
bend.dialect = (this.graph.dialect != mxConstants.DIALECT_SVG) ?
mxConstants.DIALECT_MIXEDHTML : mxConstants.DIALECT_SVG;
bend.init(this.graph.getView().getOverlayPane());
}
mxEvent.redirectMouseEvents(bend.node, this.graph, this.state,
null, null, null, dblClick);
// Fixes lost event tracking for images in quirks / IE8 standards
if (mxClient.IS_QUIRKS || document.documentMode == 8)
{
mxEvent.addListener(bend.node, 'dragstart', function(evt)
{
mxEvent.consume(evt);
return false;
});
}
if (mxClient.IS_TOUCH)
{
bend.node.setAttribute('pointer-events', 'none');
}
};
/**
* Function: getHandleForEvent
*
* Returns the index of the handle for the given event.
*/
mxEdgeHandler.prototype.getHandleForEvent = function(me)
{
// Connection highlight may consume events before they reach sizer handle
var tol = (!mxEvent.isMouseEvent(me.getEvent())) ? this.tolerance : 1;
var hit = (this.allowHandleBoundsCheck && (mxClient.IS_IE || tol > 0)) ?
new mxRectangle(me.getGraphX() - tol, me.getGraphY() - tol, 2 * tol, 2 * tol) : null;
var minDistSq = null;
var result = null;
function checkShape(shape)
{
if (shape != null && shape.node.style.display != 'none' && shape.node.style.visibility != 'hidden' &&
(me.isSource(shape) || (hit != null && mxUtils.intersects(shape.bounds, hit))))
{
var dx = me.getGraphX() - shape.bounds.getCenterX();
var dy = me.getGraphY() - shape.bounds.getCenterY();
var tmp = dx * dx + dy * dy;
if (minDistSq == null || tmp <= minDistSq)
{
minDistSq = tmp;
return true;
}
}
return false;
}
if (this.customHandles != null && this.isCustomHandleEvent(me))
{
// Inverse loop order to match display order
for (var i = this.customHandles.length - 1; i >= 0; i--)
{
if (checkShape(this.customHandles[i].shape))
{
// LATER: Return reference to active shape
return mxEvent.CUSTOM_HANDLE - i;
}
}
}
if (me.isSource(this.state.text) || checkShape(this.labelShape))
{
result = mxEvent.LABEL_HANDLE;
}
if (this.bends != null)
{
for (var i = 0; i < this.bends.length; i++)
{
if (checkShape(this.bends[i]))
{
result = i;
}
}
}
if (this.virtualBends != null && this.isAddVirtualBendEvent(me))
{
for (var i = 0; i < this.virtualBends.length; i++)
{
if (checkShape(this.virtualBends[i]))
{
result = mxEvent.VIRTUAL_HANDLE - i;
}
}
}
return result;
};
/**
* Function: isAddVirtualBendEvent
*
* Returns true if the given event allows virtual bends to be added. This
* implementation returns true.
*/
mxEdgeHandler.prototype.isAddVirtualBendEvent = function(me)
{
return true;
};
/**
* Function: isCustomHandleEvent
*
* Returns true if the given event allows custom handles to be changed. This
* implementation returns true.
*/
mxEdgeHandler.prototype.isCustomHandleEvent = function(me)
{
return true;
};
/**
* Function: mouseDown
*
* Handles the event by checking if a special element of the handler
* was clicked, in which case the index parameter is non-null. The
* indices may be one of <LABEL_HANDLE> or the number of the respective
* control point. The source and target points are used for reconnecting
* the edge.
*/
mxEdgeHandler.prototype.mouseDown = function(sender, me)
{
var handle = this.getHandleForEvent(me);
if (this.bends != null && this.bends[handle] != null)
{
var b = this.bends[handle].bounds;
this.snapPoint = new mxPoint(b.getCenterX(), b.getCenterY());
}
if (this.addEnabled && handle == null && this.isAddPointEvent(me.getEvent()))
{
this.addPoint(this.state, me.getEvent());
me.consume();
}
else if (handle != null && !me.isConsumed() && this.graph.isEnabled())
{
if (this.removeEnabled && this.isRemovePointEvent(me.getEvent()))
{
this.removePoint(this.state, handle);
}
else if (handle != mxEvent.LABEL_HANDLE || this.graph.isLabelMovable(me.getCell()))
{
if (handle <= mxEvent.VIRTUAL_HANDLE)
{
mxUtils.setOpacity(this.virtualBends[mxEvent.VIRTUAL_HANDLE - handle].node, 100);
}
this.start(me.getX(), me.getY(), handle);
}
me.consume();
}
};
/**
* Function: start
*
* Starts the handling of the mouse gesture.
*/
mxEdgeHandler.prototype.start = function(x, y, index)
{
this.startX = x;
this.startY = y;
this.isSource = (this.bends == null) ? false : index == 0;
this.isTarget = (this.bends == null) ? false : index == this.bends.length - 1;
this.isLabel = index == mxEvent.LABEL_HANDLE;
if (this.isSource || this.isTarget)
{
var cell = this.state.cell;
var terminal = this.graph.model.getTerminal(cell, this.isSource);
if ((terminal == null && this.graph.isTerminalPointMovable(cell, this.isSource)) ||
(terminal != null && this.graph.isCellDisconnectable(cell, terminal, this.isSource)))
{
this.index = index;
}
}
else
{
this.index = index;
}
// Hides other custom handles
if (this.index <= mxEvent.CUSTOM_HANDLE && this.index > mxEvent.VIRTUAL_HANDLE)
{
if (this.customHandles != null)
{
for (var i = 0; i < this.customHandles.length; i++)
{
if (i != mxEvent.CUSTOM_HANDLE - this.index)
{
this.customHandles[i].setVisible(false);
}
}
}
}
};
/**
* Function: clonePreviewState
*
* Returns a clone of the current preview state for the given point and terminal.
*/
mxEdgeHandler.prototype.clonePreviewState = function(point, terminal)
{
return this.state.clone();
};
/**
* Function: getSnapToTerminalTolerance
*
* Returns the tolerance for the guides. Default value is
* gridSize * scale / 2.
*/
mxEdgeHandler.prototype.getSnapToTerminalTolerance = function()
{
return this.graph.gridSize * this.graph.view.scale / 2;
};
/**
* Function: updateHint
*
* Hook for subclassers do show details while the handler is active.
*/
mxEdgeHandler.prototype.updateHint = function(me, point) { };
/**
* Function: removeHint
*
* Hooks for subclassers to hide details when the handler gets inactive.
*/
mxEdgeHandler.prototype.removeHint = function() { };
/**
* Function: roundLength
*
* Hook for rounding the unscaled width or height. This uses Math.round.
*/
mxEdgeHandler.prototype.roundLength = function(length)
{
return Math.round(length);
};
/**
* Function: isSnapToTerminalsEvent
*
* Returns true if <snapToTerminals> is true and if alt is not pressed.
*/
mxEdgeHandler.prototype.isSnapToTerminalsEvent = function(me)
{
return this.snapToTerminals && !mxEvent.isAltDown(me.getEvent());
};
/**
* Function: getPointForEvent
*
* Returns the point for the given event.
*/
mxEdgeHandler.prototype.getPointForEvent = function(me)
{
var view = this.graph.getView();
var scale = view.scale;
var point = new mxPoint(this.roundLength(me.getGraphX() / scale) * scale,
this.roundLength(me.getGraphY() / scale) * scale);
var tt = this.getSnapToTerminalTolerance();
var overrideX = false;
var overrideY = false;
if (tt > 0 && this.isSnapToTerminalsEvent(me))
{
function snapToPoint(pt)
{
if (pt != null)
{
var x = pt.x;
if (Math.abs(point.x - x) < tt)
{
point.x = x;
overrideX = true;
}
var y = pt.y;
if (Math.abs(point.y - y) < tt)
{
point.y = y;
overrideY = true;
}
}
}
// Temporary function
function snapToTerminal(terminal)
{
if (terminal != null)
{
snapToPoint.call(this, new mxPoint(view.getRoutingCenterX(terminal),
view.getRoutingCenterY(terminal)));
}
};
snapToTerminal.call(this, this.state.getVisibleTerminalState(true));
snapToTerminal.call(this, this.state.getVisibleTerminalState(false));
if (this.state.absolutePoints != null)
{
for (var i = 0; i < this.state.absolutePoints.length; i++)
{
snapToPoint.call(this, this.state.absolutePoints[i]);
}
}
}
if (this.graph.isGridEnabledEvent(me.getEvent()))
{
var tr = view.translate;
if (!overrideX)
{
point.x = (this.graph.snap(point.x / scale - tr.x) + tr.x) * scale;
}
if (!overrideY)
{
point.y = (this.graph.snap(point.y / scale - tr.y) + tr.y) * scale;
}
}
return point;
};
/**
* Function: getPreviewTerminalState
*
* Updates the given preview state taking into account the state of the constraint handler.
*/
mxEdgeHandler.prototype.getPreviewTerminalState = function(me)
{
this.constraintHandler.update(me, this.isSource, true, me.isSource(this.marker.highlight.shape) ? null : this.currentPoint);
if (this.constraintHandler.currentFocus != null && this.constraintHandler.currentConstraint != null)
{
// Handles special case where grid is large and connection point is at actual point in which
// case the outline is not followed as long as we're < gridSize / 2 away from that point
if (this.marker.highlight != null && this.marker.highlight.state != null &&
this.marker.highlight.state.cell == this.constraintHandler.currentFocus.cell)
{
// Direct repaint needed if cell already highlighted
if (this.marker.highlight.shape.stroke != 'transparent')
{
this.marker.highlight.shape.stroke = 'transparent';
this.marker.highlight.repaint();
}
}
else
{
this.marker.markCell(this.constraintHandler.currentFocus.cell, 'transparent');
}
var model = this.graph.getModel();
var other = this.graph.view.getTerminalPort(this.state,
this.graph.view.getState(model.getTerminal(this.state.cell,
!this.isSource)), !this.isSource);
var otherCell = (other != null) ? other.cell : null;
var source = (this.isSource) ? this.constraintHandler.currentFocus.cell : otherCell;
var target = (this.isSource) ? otherCell : this.constraintHandler.currentFocus.cell;
// Updates the error message of the handler
this.error = this.validateConnection(source, target);
var result = null;
if (this.error == null)
{
result = this.constraintHandler.currentFocus;
}
else
{
this.constraintHandler.reset();
}
return result;
}
else if (!this.graph.isIgnoreTerminalEvent(me.getEvent()))
{
this.marker.process(me);
var state = this.marker.getValidState();
if (state != null && this.graph.isCellLocked(state.cell))
{
this.marker.reset();
}
return this.marker.getValidState();
}
else
{
this.marker.reset();
return null;
}
};
/**
* Function: getPreviewPoints
*
* Updates the given preview state taking into account the state of the constraint handler.
*
* Parameters:
*
* pt - <mxPoint> that contains the current pointer position.
* me - Optional <mxMouseEvent> that contains the current event.
*/
mxEdgeHandler.prototype.getPreviewPoints = function(pt, me)
{
var geometry = this.graph.getCellGeometry(this.state.cell);
var points = (geometry.points != null) ? geometry.points.slice() : null;
var point = new mxPoint(pt.x, pt.y);
var result = null;
if (!this.isSource && !this.isTarget)
{
this.convertPoint(point, false);
if (points == null)
{
points = [point];
}
else
{
// Adds point from virtual bend
if (this.index <= mxEvent.VIRTUAL_HANDLE)
{
points.splice(mxEvent.VIRTUAL_HANDLE - this.index, 0, point);
}
// Removes point if dragged on terminal point
if (!this.isSource && !this.isTarget)
{
for (var i = 0; i < this.bends.length; i++)
{
if (i != this.index)
{
var bend = this.bends[i];
if (bend != null && mxUtils.contains(bend.bounds, pt.x, pt.y))
{
if (this.index <= mxEvent.VIRTUAL_HANDLE)
{
points.splice(mxEvent.VIRTUAL_HANDLE - this.index, 1);
}
else
{
points.splice(this.index - 1, 1);
}
result = points;
}
}
}
// Removes point if user tries to straighten a segment
if (result == null && this.straightRemoveEnabled && (me == null || !mxEvent.isAltDown(me.getEvent())))
{
var tol = this.graph.tolerance * this.graph.tolerance;
var abs = this.state.absolutePoints.slice();
abs[this.index] = pt;
// Handes special case where removing waypoint affects tolerance (flickering)
var src = this.state.getVisibleTerminalState(true);
if (src != null)
{
var c = this.graph.getConnectionConstraint(this.state, src, true);
// Checks if point is not fixed
if (c == null || this.graph.getConnectionPoint(src, c) == null)
{
abs[0] = new mxPoint(src.view.getRoutingCenterX(src), src.view.getRoutingCenterY(src));
}
}
var trg = this.state.getVisibleTerminalState(false);
if (trg != null)
{
var c = this.graph.getConnectionConstraint(this.state, trg, false);
// Checks if point is not fixed
if (c == null || this.graph.getConnectionPoint(trg, c) == null)
{
abs[abs.length - 1] = new mxPoint(trg.view.getRoutingCenterX(trg), trg.view.getRoutingCenterY(trg));
}
}
function checkRemove(idx, tmp)
{
if (idx > 0 && idx < abs.length - 1 &&
mxUtils.ptSegDistSq(abs[idx - 1].x, abs[idx - 1].y,
abs[idx + 1].x, abs[idx + 1].y, tmp.x, tmp.y) < tol)
{
points.splice(idx - 1, 1);
result = points;
}
};
// LATER: Check if other points can be removed if a segment is made straight
checkRemove(this.index, pt);
}
}
// Updates existing point
if (result == null && this.index > mxEvent.VIRTUAL_HANDLE)
{
points[this.index - 1] = point;
}
}
}
else if (this.graph.resetEdgesOnConnect)
{
points = null;
}
return (result != null) ? result : points;
};
/**
* Function: isOutlineConnectEvent
*
* Returns true if <outlineConnect> is true and the source of the event is the outline shape
* or shift is pressed.
*/
mxEdgeHandler.prototype.isOutlineConnectEvent = function(me)
{
var offset = mxUtils.getOffset(this.graph.container);
var evt = me.getEvent();
var clientX = mxEvent.getClientX(evt);
var clientY = mxEvent.getClientY(evt);
var doc = document.documentElement;
var left = (window.pageXOffset || doc.scrollLeft) - (doc.clientLeft || 0);
var top = (window.pageYOffset || doc.scrollTop) - (doc.clientTop || 0);
var gridX = this.currentPoint.x - this.graph.container.scrollLeft + offset.x - left;
var gridY = this.currentPoint.y - this.graph.container.scrollTop + offset.y - top;
return this.outlineConnect && !mxEvent.isShiftDown(me.getEvent()) &&
(me.isSource(this.marker.highlight.shape) ||
(mxEvent.isAltDown(me.getEvent()) && me.getState() != null) ||
this.marker.highlight.isHighlightAt(clientX, clientY) ||
((gridX != clientX || gridY != clientY) && me.getState() == null &&
this.marker.highlight.isHighlightAt(gridX, gridY)));
};
/**
* Function: updatePreviewState
*
* Updates the given preview state taking into account the state of the constraint handler.
*/
mxEdgeHandler.prototype.updatePreviewState = function(edge, point, terminalState, me, outline)
{
// Computes the points for the edge style and terminals
var sourceState = (this.isSource) ? terminalState : this.state.getVisibleTerminalState(true);
var targetState = (this.isTarget) ? terminalState : this.state.getVisibleTerminalState(false);
var sourceConstraint = this.graph.getConnectionConstraint(edge, sourceState, true);
var targetConstraint = this.graph.getConnectionConstraint(edge, targetState, false);
var constraint = this.constraintHandler.currentConstraint;
if (constraint == null && outline)
{
if (terminalState != null)
{
// Handles special case where mouse is on outline away from actual end point
// in which case the grid is ignored and mouse point is used instead
if (me.isSource(this.marker.highlight.shape))
{
point = new mxPoint(me.getGraphX(), me.getGraphY());
}
constraint = this.graph.getOutlineConstraint(point, terminalState, me);
this.constraintHandler.setFocus(me, terminalState, this.isSource);
this.constraintHandler.currentConstraint = constraint;
this.constraintHandler.currentPoint = point;
}
else
{
constraint = new mxConnectionConstraint();
}
}
if (this.outlineConnect && this.marker.highlight != null && this.marker.highlight.shape != null)
{
var s = this.graph.view.scale;
if (this.constraintHandler.currentConstraint != null &&
this.constraintHandler.currentFocus != null)
{
this.marker.highlight.shape.stroke = (outline) ? mxConstants.OUTLINE_HIGHLIGHT_COLOR : 'transparent';
this.marker.highlight.shape.strokewidth = mxConstants.OUTLINE_HIGHLIGHT_STROKEWIDTH / s / s;
this.marker.highlight.repaint();
}
else if (this.marker.hasValidState())
{
this.marker.highlight.shape.stroke = (this.marker.getValidState() == me.getState()) ?
mxConstants.DEFAULT_VALID_COLOR : 'transparent';
this.marker.highlight.shape.strokewidth = mxConstants.HIGHLIGHT_STROKEWIDTH / s / s;
this.marker.highlight.repaint();
}
}
if (this.isSource)
{
sourceConstraint = constraint;
}
else if (this.isTarget)
{
targetConstraint = constraint;
}
if (this.isSource || this.isTarget)
{
if (constraint != null && constraint.point != null)
{
edge.style[(this.isSource) ? mxConstants.STYLE_EXIT_X : mxConstants.STYLE_ENTRY_X] = constraint.point.x;
edge.style[(this.isSource) ? mxConstants.STYLE_EXIT_Y : mxConstants.STYLE_ENTRY_Y] = constraint.point.y;
}
else
{
delete edge.style[(this.isSource) ? mxConstants.STYLE_EXIT_X : mxConstants.STYLE_ENTRY_X];
delete edge.style[(this.isSource) ? mxConstants.STYLE_EXIT_Y : mxConstants.STYLE_ENTRY_Y];
}
}
edge.setVisibleTerminalState(sourceState, true);
edge.setVisibleTerminalState(targetState, false);
if (!this.isSource || sourceState != null)
{
edge.view.updateFixedTerminalPoint(edge, sourceState, true, sourceConstraint);
}
if (!this.isTarget || targetState != null)
{
edge.view.updateFixedTerminalPoint(edge, targetState, false, targetConstraint);
}
if ((this.isSource || this.isTarget) && terminalState == null)
{
edge.setAbsoluteTerminalPoint(point, this.isSource);
if (this.marker.getMarkedState() == null)
{
this.error = (this.graph.allowDanglingEdges) ? null : '';
}
}
edge.view.updatePoints(edge, this.points, sourceState, targetState);
edge.view.updateFloatingTerminalPoints(edge, sourceState, targetState);
};
/**
* Function: mouseMove
*
* Handles the event by updating the preview.
*/
mxEdgeHandler.prototype.mouseMove = function(sender, me)
{
if (this.index != null && this.marker != null)
{
this.currentPoint = this.getPointForEvent(me);
this.error = null;
// Uses the current point from the constraint handler if available
if (!this.graph.isIgnoreTerminalEvent(me.getEvent()) && mxEvent.isShiftDown(me.getEvent()) && this.snapPoint != null)
{
if (Math.abs(this.snapPoint.x - this.currentPoint.x) < Math.abs(this.snapPoint.y - this.currentPoint.y))
{
this.currentPoint.x = this.snapPoint.x;
}
else
{
this.currentPoint.y = this.snapPoint.y;
}
}
if (this.index <= mxEvent.CUSTOM_HANDLE && this.index > mxEvent.VIRTUAL_HANDLE)
{
if (this.customHandles != null)
{
this.customHandles[mxEvent.CUSTOM_HANDLE - this.index].processEvent(me);
}
}
else if (this.isLabel)
{
this.label.x = this.currentPoint.x;
this.label.y = this.currentPoint.y;
}
else
{
this.points = this.getPreviewPoints(this.currentPoint, me);
var terminalState = (this.isSource || this.isTarget) ? this.getPreviewTerminalState(me) : null;
if (this.constraintHandler.currentConstraint != null &&
this.constraintHandler.currentFocus != null &&
this.constraintHandler.currentPoint != null)
{
this.currentPoint = this.constraintHandler.currentPoint.clone();
}
else if (this.outlineConnect)
{
// Need to check outline before cloning terminal state
var outline = (this.isSource || this.isTarget) ? this.isOutlineConnectEvent(me) : false
if (outline)
{
terminalState = this.marker.highlight.state;
}
else if (terminalState != null && terminalState != me.getState() && this.marker.highlight.shape != null)
{
this.marker.highlight.shape.stroke = 'transparent';
this.marker.highlight.repaint();
terminalState = null;
}
}
if (terminalState != null && this.graph.isCellLocked(terminalState.cell))
{
terminalState = null;
this.marker.reset();
}
var clone = this.clonePreviewState(this.currentPoint, (terminalState != null) ? terminalState.cell : null);
this.updatePreviewState(clone, this.currentPoint, terminalState, me, outline);
// Sets the color of the preview to valid or invalid, updates the
// points of the preview and redraws
var color = (this.error == null) ? this.marker.validColor : this.marker.invalidColor;
this.setPreviewColor(color);
this.abspoints = clone.absolutePoints;
this.active = true;
}
// This should go before calling isOutlineConnectEvent above. As a workaround
// we add an offset of gridSize to the hint to avoid problem with hit detection
// in highlight.isHighlightAt (which uses comonentFromPoint)
this.updateHint(me, this.currentPoint);
this.drawPreview();
mxEvent.consume(me.getEvent());
me.consume();
}
// Workaround for disabling the connect highlight when over handle
else if (mxClient.IS_IE && this.getHandleForEvent(me) != null)
{
me.consume(false);
}
};
/**
* Function: mouseUp
*
* Handles the event to applying the previewed changes on the edge by
* using <moveLabel>, <connect> or <changePoints>.
*/
mxEdgeHandler.prototype.mouseUp = function(sender, me)
{
// Workaround for wrong event source in Webkit
if (this.index != null && this.marker != null)
{
var edge = this.state.cell;
// Ignores event if mouse has not been moved
if (me.getX() != this.startX || me.getY() != this.startY)
{
var clone = !this.graph.isIgnoreTerminalEvent(me.getEvent()) && this.graph.isCloneEvent(me.getEvent()) &&
this.cloneEnabled && this.graph.isCellsCloneable();
// Displays the reason for not carriying out the change
// if there is an error message with non-zero length
if (this.error != null)
{
if (this.error.length > 0)
{
this.graph.validationAlert(this.error);
}
}
else if (this.index <= mxEvent.CUSTOM_HANDLE && this.index > mxEvent.VIRTUAL_HANDLE)
{
if (this.customHandles != null)
{
var model = this.graph.getModel();
model.beginUpdate();
try
{
this.customHandles[mxEvent.CUSTOM_HANDLE - this.index].execute();
}
finally
{
model.endUpdate();
}
}
}
else if (this.isLabel)
{
this.moveLabel(this.state, this.label.x, this.label.y);
}
else if (this.isSource || this.isTarget)
{
var terminal = null;
if (this.constraintHandler.currentConstraint != null &&
this.constraintHandler.currentFocus != null)
{
terminal = this.constraintHandler.currentFocus.cell;
}
if (terminal == null && this.marker.hasValidState() && this.marker.highlight != null &&
this.marker.highlight.shape != null &&
this.marker.highlight.shape.stroke != 'transparent' &&
this.marker.highlight.shape.stroke != 'white')
{
terminal = this.marker.validState.cell;
}
if (terminal != null)
{
var model = this.graph.getModel();
var parent = model.getParent(edge);
model.beginUpdate();
try
{
// Clones and adds the cell
if (clone)
{
var geo = model.getGeometry(edge);
var clone = this.graph.cloneCells([edge])[0];
model.add(parent, clone, model.getChildCount(parent));
if (geo != null)
{
geo = geo.clone();
model.setGeometry(clone, geo);
}
var other = model.getTerminal(edge, !this.isSource);
this.graph.connectCell(clone, other, !this.isSource);
edge = clone;
}
edge = this.connect(edge, terminal, this.isSource, clone, me);
}
finally
{
model.endUpdate();
}
}
else if (this.graph.isAllowDanglingEdges())
{
var pt = this.abspoints[(this.isSource) ? 0 : this.abspoints.length - 1];
pt.x = this.roundLength(pt.x / this.graph.view.scale - this.graph.view.translate.x);
pt.y = this.roundLength(pt.y / this.graph.view.scale - this.graph.view.translate.y);
var pstate = this.graph.getView().getState(
this.graph.getModel().getParent(edge));
if (pstate != null)
{
pt.x -= pstate.origin.x;
pt.y -= pstate.origin.y;
}
pt.x -= this.graph.panDx / this.graph.view.scale;
pt.y -= this.graph.panDy / this.graph.view.scale;
// Destroys and recreates this handler
edge = this.changeTerminalPoint(edge, pt, this.isSource, clone);
}
}
else if (this.active)
{
edge = this.changePoints(edge, this.points, clone);
}
else
{
this.graph.getView().invalidate(this.state.cell);
this.graph.getView().validate(this.state.cell);
}
}
// Resets the preview color the state of the handler if this
// handler has not been recreated
if (this.marker != null)
{
this.reset();
// Updates the selection if the edge has been cloned
if (edge != this.state.cell)
{
this.graph.setSelectionCell(edge);
}
}
me.consume();
}
};
/**
* Function: reset
*
* Resets the state of this handler.
*/
mxEdgeHandler.prototype.reset = function()
{
if (this.active)
{
this.refresh();
}
this.error = null;
this.index = null;
this.label = null;
this.points = null;
this.snapPoint = null;
this.isLabel = false;
this.isSource = false;
this.isTarget = false;
this.active = false;
if (this.livePreview && this.sizers != null)
{
for (var i = 0; i < this.sizers.length; i++)
{
if (this.sizers[i] != null)
{
this.sizers[i].node.style.display = '';
}
}
}
if (this.marker != null)
{
this.marker.reset();
}
if (this.constraintHandler != null)
{
this.constraintHandler.reset();
}
if (this.customHandles != null)
{
for (var i = 0; i < this.customHandles.length; i++)
{
this.customHandles[i].reset();
}
}
this.setPreviewColor(mxConstants.EDGE_SELECTION_COLOR);
this.removeHint();
this.redraw();
};
/**
* Function: setPreviewColor
*
* Sets the color of the preview to the given value.
*/
mxEdgeHandler.prototype.setPreviewColor = function(color)
{
if (this.shape != null)
{
this.shape.stroke = color;
}
};
/**
* Function: convertPoint
*
* Converts the given point in-place from screen to unscaled, untranslated
* graph coordinates and applies the grid. Returns the given, modified
* point instance.
*
* Parameters:
*
* point - <mxPoint> to be converted.
* gridEnabled - Boolean that specifies if the grid should be applied.
*/
mxEdgeHandler.prototype.convertPoint = function(point, gridEnabled)
{
var scale = this.graph.getView().getScale();
var tr = this.graph.getView().getTranslate();
if (gridEnabled)
{
point.x = this.graph.snap(point.x);
point.y = this.graph.snap(point.y);
}
point.x = Math.round(point.x / scale - tr.x);
point.y = Math.round(point.y / scale - tr.y);
var pstate = this.graph.getView().getState(
this.graph.getModel().getParent(this.state.cell));
if (pstate != null)
{
point.x -= pstate.origin.x;
point.y -= pstate.origin.y;
}
return point;
};
/**
* Function: moveLabel
*
* Changes the coordinates for the label of the given edge.
*
* Parameters:
*
* edge - <mxCell> that represents the edge.
* x - Integer that specifies the x-coordinate of the new location.
* y - Integer that specifies the y-coordinate of the new location.
*/
mxEdgeHandler.prototype.moveLabel = function(edgeState, x, y)
{
var model = this.graph.getModel();
var geometry = model.getGeometry(edgeState.cell);
if (geometry != null)
{
var scale = this.graph.getView().scale;
geometry = geometry.clone();
if (geometry.relative)
{
// Resets the relative location stored inside the geometry
var pt = this.graph.getView().getRelativePoint(edgeState, x, y);
geometry.x = Math.round(pt.x * 10000) / 10000;
geometry.y = Math.round(pt.y);
// Resets the offset inside the geometry to find the offset
// from the resulting point
geometry.offset = new mxPoint(0, 0);
var pt = this.graph.view.getPoint(edgeState, geometry);
geometry.offset = new mxPoint(Math.round((x - pt.x) / scale), Math.round((y - pt.y) / scale));
}
else
{
var points = edgeState.absolutePoints;
var p0 = points[0];
var pe = points[points.length - 1];
if (p0 != null && pe != null)
{
var cx = p0.x + (pe.x - p0.x) / 2;
var cy = p0.y + (pe.y - p0.y) / 2;
geometry.offset = new mxPoint(Math.round((x - cx) / scale), Math.round((y - cy) / scale));
geometry.x = 0;
geometry.y = 0;
}
}
model.setGeometry(edgeState.cell, geometry);
}
};
/**
* Function: connect
*
* Changes the terminal or terminal point of the given edge in the graph
* model.
*
* Parameters:
*
* edge - <mxCell> that represents the edge to be reconnected.
* terminal - <mxCell> that represents the new terminal.
* isSource - Boolean indicating if the new terminal is the source or
* target terminal.
* isClone - Boolean indicating if the new connection should be a clone of
* the old edge.
* me - <mxMouseEvent> that contains the mouse up event.
*/
mxEdgeHandler.prototype.connect = function(edge, terminal, isSource, isClone, me)
{
var model = this.graph.getModel();
var parent = model.getParent(edge);
model.beginUpdate();
try
{
var constraint = this.constraintHandler.currentConstraint;
if (constraint == null)
{
constraint = new mxConnectionConstraint();
}
this.graph.connectCell(edge, terminal, isSource, constraint);
}
finally
{
model.endUpdate();
}
return edge;
};
/**
* Function: changeTerminalPoint
*
* Changes the terminal point of the given edge.
*/
mxEdgeHandler.prototype.changeTerminalPoint = function(edge, point, isSource, clone)
{
var model = this.graph.getModel();
model.beginUpdate();
try
{
if (clone)
{
var parent = model.getParent(edge);
var terminal = model.getTerminal(edge, !isSource);
edge = this.graph.cloneCells([edge])[0];
model.add(parent, edge, model.getChildCount(parent));
model.setTerminal(edge, terminal, !isSource);
}
var geo = model.getGeometry(edge);
if (geo != null)
{
geo = geo.clone();
geo.setTerminalPoint(point, isSource);
model.setGeometry(edge, geo);
this.graph.connectCell(edge, null, isSource, new mxConnectionConstraint());
}
}
finally
{
model.endUpdate();
}
return edge;
};
/**
* Function: changePoints
*
* Changes the control points of the given edge in the graph model.
*/
mxEdgeHandler.prototype.changePoints = function(edge, points, clone)
{
var model = this.graph.getModel();
model.beginUpdate();
try
{
if (clone)
{
var parent = model.getParent(edge);
var source = model.getTerminal(edge, true);
var target = model.getTerminal(edge, false);
edge = this.graph.cloneCells([edge])[0];
model.add(parent, edge, model.getChildCount(parent));
model.setTerminal(edge, source, true);
model.setTerminal(edge, target, false);
}
var geo = model.getGeometry(edge);
if (geo != null)
{
geo = geo.clone();
geo.points = points;
model.setGeometry(edge, geo);
}
}
finally
{
model.endUpdate();
}
return edge;
};
/**
* Function: addPoint
*
* Adds a control point for the given state and event.
*/
mxEdgeHandler.prototype.addPoint = function(state, evt)
{
var pt = mxUtils.convertPoint(this.graph.container, mxEvent.getClientX(evt),
mxEvent.getClientY(evt));
var gridEnabled = this.graph.isGridEnabledEvent(evt);
this.convertPoint(pt, gridEnabled);
this.addPointAt(state, pt.x, pt.y);
mxEvent.consume(evt);
};
/**
* Function: addPointAt
*
* Adds a control point at the given point.
*/
mxEdgeHandler.prototype.addPointAt = function(state, x, y)
{
var geo = this.graph.getCellGeometry(state.cell);
var pt = new mxPoint(x, y);
if (geo != null)
{
geo = geo.clone();
var t = this.graph.view.translate;
var s = this.graph.view.scale;
var offset = new mxPoint(t.x * s, t.y * s);
var parent = this.graph.model.getParent(this.state.cell);
if (this.graph.model.isVertex(parent))
{
var pState = this.graph.view.getState(parent);
offset = new mxPoint(pState.x, pState.y);
}
var index = mxUtils.findNearestSegment(state, pt.x * s + offset.x, pt.y * s + offset.y);
if (geo.points == null)
{
geo.points = [pt];
}
else
{
geo.points.splice(index, 0, pt);
}
this.graph.getModel().setGeometry(state.cell, geo);
this.refresh();
this.redraw();
}
};
/**
* Function: removePoint
*
* Removes the control point at the given index from the given state.
*/
mxEdgeHandler.prototype.removePoint = function(state, index)
{
if (index > 0 && index < this.abspoints.length - 1)
{
var geo = this.graph.getCellGeometry(this.state.cell);
if (geo != null && geo.points != null)
{
geo = geo.clone();
geo.points.splice(index - 1, 1);
this.graph.getModel().setGeometry(state.cell, geo);
this.refresh();
this.redraw();
}
}
};
/**
* Function: getHandleFillColor
*
* Returns the fillcolor for the handle at the given index.
*/
mxEdgeHandler.prototype.getHandleFillColor = function(index)
{
var isSource = index == 0;
var cell = this.state.cell;
var terminal = this.graph.getModel().getTerminal(cell, isSource);
var color = mxConstants.HANDLE_FILLCOLOR;
if ((terminal != null && !this.graph.isCellDisconnectable(cell, terminal, isSource)) ||
(terminal == null && !this.graph.isTerminalPointMovable(cell, isSource)))
{
color = mxConstants.LOCKED_HANDLE_FILLCOLOR;
}
else if (terminal != null && this.graph.isCellDisconnectable(cell, terminal, isSource))
{
color = mxConstants.CONNECT_HANDLE_FILLCOLOR;
}
return color;
};
/**
* Function: redraw
*
* Redraws the preview, and the bends- and label control points.
*/
mxEdgeHandler.prototype.redraw = function()
{
this.abspoints = this.state.absolutePoints.slice();
this.redrawHandles();
var g = this.graph.getModel().getGeometry(this.state.cell);
var pts = g.points;
if (this.bends != null && this.bends.length > 0)
{
if (pts != null)
{
if (this.points == null)
{
this.points = [];
}
for (var i = 1; i < this.bends.length - 1; i++)
{
if (this.bends[i] != null && this.abspoints[i] != null)
{
this.points[i - 1] = pts[i - 1];
}
}
}
}
this.drawPreview();
};
/**
* Function: redrawHandles
*
* Redraws the handles.
*/
mxEdgeHandler.prototype.redrawHandles = function()
{
var cell = this.state.cell;
// Updates the handle for the label position
var b = this.labelShape.bounds;
this.label = new mxPoint(this.state.absoluteOffset.x, this.state.absoluteOffset.y);
this.labelShape.bounds = new mxRectangle(Math.round(this.label.x - b.width / 2),
Math.round(this.label.y - b.height / 2), b.width, b.height);
// Shows or hides the label handle depending on the label
var lab = this.graph.getLabel(cell);
this.labelShape.visible = (lab != null && lab.length > 0 && this.graph.isLabelMovable(cell));
if (this.bends != null && this.bends.length > 0)
{
var n = this.abspoints.length - 1;
var p0 = this.abspoints[0];
var x0 = p0.x;
var y0 = p0.y;
b = this.bends[0].bounds;
this.bends[0].bounds = new mxRectangle(Math.floor(x0 - b.width / 2),
Math.floor(y0 - b.height / 2), b.width, b.height);
this.bends[0].fill = this.getHandleFillColor(0);
this.bends[0].redraw();
if (this.manageLabelHandle)
{
this.checkLabelHandle(this.bends[0].bounds);
}
var pe = this.abspoints[n];
var xn = pe.x;
var yn = pe.y;
var bn = this.bends.length - 1;
b = this.bends[bn].bounds;
this.bends[bn].bounds = new mxRectangle(Math.floor(xn - b.width / 2),
Math.floor(yn - b.height / 2), b.width, b.height);
this.bends[bn].fill = this.getHandleFillColor(bn);
this.bends[bn].redraw();
if (this.manageLabelHandle)
{
this.checkLabelHandle(this.bends[bn].bounds);
}
this.redrawInnerBends(p0, pe);
}
if (this.abspoints != null && this.virtualBends != null && this.virtualBends.length > 0)
{
var last = this.abspoints[0];
for (var i = 0; i < this.virtualBends.length; i++)
{
if (this.virtualBends[i] != null && this.abspoints[i + 1] != null)
{
var pt = this.abspoints[i + 1];
var b = this.virtualBends[i];
var x = last.x + (pt.x - last.x) / 2;
var y = last.y + (pt.y - last.y) / 2;
b.bounds = new mxRectangle(Math.floor(x - b.bounds.width / 2),
Math.floor(y - b.bounds.height / 2), b.bounds.width, b.bounds.height);
b.redraw();
mxUtils.setOpacity(b.node, this.virtualBendOpacity);
last = pt;
if (this.manageLabelHandle)
{
this.checkLabelHandle(b.bounds);
}
}
}
}
if (this.labelShape != null)
{
this.labelShape.redraw();
}
if (this.customHandles != null)
{
for (var i = 0; i < this.customHandles.length; i++)
{
this.customHandles[i].redraw();
}
}
};
/**
* Function: hideHandles
*
* Shortcut to <hideSizers>.
*/
mxEdgeHandler.prototype.setHandlesVisible = function(visible)
{
if (this.bends != null)
{
for (var i = 0; i < this.bends.length; i++)
{
this.bends[i].node.style.display = (visible) ? '' : 'none';
}
}
if (this.virtualBends != null)
{
for (var i = 0; i < this.virtualBends.length; i++)
{
this.virtualBends[i].node.style.display = (visible) ? '' : 'none';
}
}
if (this.labelShape != null)
{
this.labelShape.node.style.display = (visible) ? '' : 'none';
}
if (this.customHandles != null)
{
for (var i = 0; i < this.customHandles.length; i++)
{
this.customHandles[i].setVisible(visible);
}
}
};
/**
* Function: redrawInnerBends
*
* Updates and redraws the inner bends.
*
* Parameters:
*
* p0 - <mxPoint> that represents the location of the first point.
* pe - <mxPoint> that represents the location of the last point.
*/
mxEdgeHandler.prototype.redrawInnerBends = function(p0, pe)
{
for (var i = 1; i < this.bends.length - 1; i++)
{
if (this.bends[i] != null)
{
if (this.abspoints[i] != null)
{
var x = this.abspoints[i].x;
var y = this.abspoints[i].y;
var b = this.bends[i].bounds;
this.bends[i].node.style.visibility = 'visible';
this.bends[i].bounds = new mxRectangle(Math.round(x - b.width / 2),
Math.round(y - b.height / 2), b.width, b.height);
if (this.manageLabelHandle)
{
this.checkLabelHandle(this.bends[i].bounds);
}
else if (this.handleImage == null && this.labelShape.visible && mxUtils.intersects(this.bends[i].bounds, this.labelShape.bounds))
{
w = mxConstants.HANDLE_SIZE + 3;
h = mxConstants.HANDLE_SIZE + 3;
this.bends[i].bounds = new mxRectangle(Math.round(x - w / 2), Math.round(y - h / 2), w, h);
}
this.bends[i].redraw();
}
else
{
this.bends[i].destroy();
this.bends[i] = null;
}
}
}
};
/**
* Function: checkLabelHandle
*
* Checks if the label handle intersects the given bounds and moves it if it
* intersects.
*/
mxEdgeHandler.prototype.checkLabelHandle = function(b)
{
if (this.labelShape != null)
{
var b2 = this.labelShape.bounds;
if (mxUtils.intersects(b, b2))
{
if (b.getCenterY() < b2.getCenterY())
{
b2.y = b.y + b.height;
}
else
{
b2.y = b.y - b2.height;
}
}
}
};
/**
* Function: drawPreview
*
* Redraws the preview.
*/
mxEdgeHandler.prototype.drawPreview = function()
{
if (this.isLabel)
{
var b = this.labelShape.bounds;
var bounds = new mxRectangle(Math.round(this.label.x - b.width / 2),
Math.round(this.label.y - b.height / 2), b.width, b.height);
this.labelShape.bounds = bounds;
this.labelShape.redraw();
}
else if (this.shape != null)
{
this.shape.apply(this.state);
this.shape.points = this.abspoints;
this.shape.scale = this.state.view.scale;
this.shape.isDashed = this.isSelectionDashed();
this.shape.stroke = this.getSelectionColor();
this.shape.strokewidth = this.getSelectionStrokeWidth() / this.shape.scale / this.shape.scale;
this.shape.isShadow = false;
this.shape.redraw();
}
if (this.parentHighlight != null)
{
this.parentHighlight.redraw();
}
};
/**
* Function: refresh
*
* Refreshes the bends of this handler.
*/
mxEdgeHandler.prototype.refresh = function()
{
this.abspoints = this.getSelectionPoints(this.state);
this.points = [];
if (this.shape != null)
{
this.shape.points = this.abspoints;
}
if (this.bends != null)
{
this.destroyBends(this.bends);
this.bends = this.createBends();
}
if (this.virtualBends != null)
{
this.destroyBends(this.virtualBends);
this.virtualBends = this.createVirtualBends();
}
if (this.customHandles != null)
{
this.destroyBends(this.customHandles);
this.customHandles = this.createCustomHandles();
}
// Puts label node on top of bends
if (this.labelShape != null && this.labelShape.node != null && this.labelShape.node.parentNode != null)
{
this.labelShape.node.parentNode.appendChild(this.labelShape.node);
}
};
/**
* Function: destroyBends
*
* Destroys all elements in <bends>.
*/
mxEdgeHandler.prototype.destroyBends = function(bends)
{
if (bends != null)
{
for (var i = 0; i < bends.length; i++)
{
if (bends[i] != null)
{
bends[i].destroy();
}
}
}
};
/**
* Function: destroy
*
* Destroys the handler and all its resources and DOM nodes. This does
* normally not need to be called as handlers are destroyed automatically
* when the corresponding cell is deselected.
*/
mxEdgeHandler.prototype.destroy = function()
{
if (this.escapeHandler != null)
{
this.state.view.graph.removeListener(this.escapeHandler);
this.escapeHandler = null;
}
if (this.marker != null)
{
this.marker.destroy();
this.marker = null;
}
if (this.shape != null)
{
this.shape.destroy();
this.shape = null;
}
if (this.parentHighlight != null)
{
this.parentHighlight.destroy();
this.parentHighlight = null;
}
if (this.labelShape != null)
{
this.labelShape.destroy();
this.labelShape = null;
}
if (this.constraintHandler != null)
{
this.constraintHandler.destroy();
this.constraintHandler = null;
}
this.destroyBends(this.virtualBends);
this.virtualBends = null;
this.destroyBends(this.customHandles);
this.customHandles = null;
this.destroyBends(this.bends);
this.bends = null;
this.removeHint();
};